Castle Fortaan
Castle Fortaan
Castle Fortaan

Castle Fortaan

When the Kingdom of Ennon fell, The Goblin King claimed the castle as the strongest possible fortress for himself and his Goblin Army. The once so magnificent home of noble kings, queens and knights now echoes with the howls and growls of dark monsters. The whereabouts of the true king is still unknown.

Gates of Elsruck
Gates of Elsruck
Gates of Elsruck

Gates of Elsruck

This ancient powerful gate is the primary defence for the kingdom of Ennon. It guards a mountain passage that leads to the neighboring lands. The gates were built by the original founders of Ennon but their names have long been lost to the pages of history.

Waldurk Forest
Waldurk Forest
Waldurk Forest

Waldurk Forest

The oldest trees in the forest are more than 1,000 years old. Many years ago, the Druids lived here in an ancient temple. Shrouded in mystery, they passed on their wisdom from generation to generation. One druid was corrupted by power, and turned into a force of evil. The temple has now decayed into ruins where the Dark Druid and his secrets are guarded by fierce werewolves. Most animals fled along with the Druids. Other creatures, like the giant spiders, are falling under the spell of the dark forces.

Draida Bay
Draida Bay
Draida Bay

Draida Bay

Draida Bay is controlled by the merciless Goblin General. Most traffic that passes in or out of the kingdom has to cross through this port. The bay is named after the Queen Draida who lost her young son here centuries ago. The legend says she went mad with grief. She convinced a wizard to turn her into a sea creature so she could find her son and bring him back to life. The wizard warned her, if she did not find him, she would remain a sea creature for all eternity. She never returned.

Ilrion
Ilrion
Ilrion

Ilrion

Since the dark forces settled upon the land, farmers have struggled to maintain their livelihood. Monsters constantly ravage the fields and destroy most of the crops, and what is left is barely enough for families to survive. There is no longer enough to trade, and even if there was, the Goblin General’s siege on Draida Bay makes it impossible to sell or buy anything. Prospects are grim.

Caverns of Nathuz
Caverns of Nathuz
Caverns of Nathuz

Caverns of Nathuz

These mystical caverns stretch deep into the belly of the dark mountains of Nathuz. The web of secret pathways once served as a passageway for smugglers between Draida Bay and the Barresh Settlements.
Now the Golem Lord is raising his army here. And the giant bats that have lived in the darkest corners of the caves for aeons have woken from their slumber to wreak havoc on the land.

Barresh Settlements
Barresh Settlements
Barresh Settlements

Barresh Settlements

The barbarians are proud descendants of an old line of warriors, who have made the mountains their home. This rugged terrain is a harsh environment for even the toughest of warriors. For these wild sons of warriors each day is a constant fight for survival. Forming small scattered settlements, they band together to overcome the surroundings. Now facing a common enemy, they honor a code of solidarity and fight evil together.

Seldaan Village
Seldaan Village
Seldaan Village

Seldaan Village

Seldaan Village is struggling like every other corner of the kingdom. However, secret alliances of heroes are emerging in the village, where they meet in secret locations to plan everything from smuggling messages and goods in and out of the area, to raising an army to fight evil.

Drandora Port
Drandora Port
Drandora Port

Drandora Port

Drandora Port is the Rogue’s old stomping grounds. Once, the differences here between rich and poor were evident, but now the people of the city are coming together to defend the bastion of their world. Will they be able to stand united, or will some fall for the temptation of becoming spies for the dark armies to save their lives?


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